Menus have flicker but ingame is fine.īatman Arkham Asylum The Road to Arkham Digital Comicįrom Hidden Palace: 'Battle vs. Works as a Remaster, with resign boot.bin, not eboot.bin resign.īlack Screen After Minis Logo: No freeze. Worked further as Remaster, but Desmond glitches and game has major framerate slowdowns.
Starts and comes to a "Loading." screen and freezes. Runs as a remaster, but savedata cannot be loaded.
Some do work / some do not (Black Screen / Freeze).Īrmored Core: Formula Front Extreme BattleĬrashes after starting new game on loading screen. Some do work / some do not (conversion issues with eboot.pbp). Missing text from all dialogue and menus, rendering the game largely unnavigable. 3 levels have framerate issues, but is otherwise perfect. Requires Custom Config to remap the camera to the right analog stick. Remaster and minis: black screen and freeze.
Make your own EBOOT.PBP, Re-sign EBOOT.BIN & 0-out ALLDATA.EBN (unneed install data) Tested English patched version.Ĭrispy sound as minis (eboot needs resign). There are reports of issues with vision mode. Tested as a Remaster: Freezing on the black screen during the boot. Subtitles are too fast during cutscenes, everything else is fine. This game was reported previouslly as Playable with notes: decrypted PGD File (req: either additional EBOOT or EMU patches), save works Stage title demo is very slow and the "Original Games" does not work.īlack screen as a Remaster & mini.
Other compatibility lists: PSP Emulator Compatibility List (on PS4), PPSSPP Emulator game reports (on PC/Android) It doesn't works and/or can't be completed because there are some critical problem at some point that doesn't allows to continue gaming. Syntax for wiki editors: Critical problems, doesn't boots, freezes or crashes after some gaming progress. A game that was released in 3 regions: PAL-EU, NTSC-U/C, NTSC-J and was reported as playable in the 3 regions counts as 3 units in the playable counter dat file, to be used with programs like RomCenter to make sure the ROMs you’ll be feeding to Mame4All will match the (rather ancient) romset of the emulator.This counters represents how many times each tag was used in this wiki page. Even so, the emulation runs pretty smoothly - making Mame4All a rarity among the arcade emulators for PSP. There aren’t many options to choose from. Pressing L, R and Start gets you a pause menu, from which you can exit the emulator. You can adjust the aspect ratio by pressing L+R.
If you want them back, the source code is in the PSP Archive on GitHub, waiting to be compiled. Given how ugly they were, I would have gladly disabled them regardless. To the best of my knowledge, this version had never been circulated before.Īccording to the documentation, turning off the graphical elements in the menus saves 1Mb of memory. It was compiled - with a lot of help from Sajattack - and distributed on Reddit. The source code for version 5.1 was found by yours truly, late in 2020, on a rickety German website. The last release from the TTYman himself was 4.9r2 Hires, back in November 2007. PSP Mame4All was created by TTYman and is based on MAME GP2X by Franxis, itself a port of MAME 0.34. Not all ports are created equal, however, and Mame4All is one of the best. The MAME arcade emulator has been ported to PSP numerous times over the years.